Unit Template

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Here is a export of data from the ARMA 3 3DEN editor for the 39th Battalion unit template to be used in Sunday Operations. A download able mission file with the compostions can be found here. otherwise copy the coded sections to clipboard and use the imporat feature from the Arsenal to populate a unit.

Base Units

Sunray

comment "Remove existing items";
removeAllWeapons this;
removeAllItems this;
removeAllAssignedItems this;
removeUniform this;
removeVest this;
removeBackpack this;
removeHeadgear this;
removeGoggles this;

comment "Add containers";
this forceAddUniform "ADFU_G3_AMC";
for "_i" from 1 to 5 do {this addItemToUniform "ACE_elasticBandage";};
for "_i" from 1 to 2 do {this addItemToUniform "ACE_morphine";};
for "_i" from 1 to 2 do {this addItemToUniform "ACE_tourniquet";};
this addItemToUniform "ItemcTabHCam";
this addItemToUniform "ACE_MapTools";
this addItemToUniform "ACE_microDAGR";
this addItemToUniform "9Rnd_45ACP_Mag";
this addVest "ADFU_V_TBAS_TeamLeader_Belt_AMC";
this addItemToVest "ACRE_PRC152";
this addItemToVest "ACRE_PRC343";
for "_i" from 1 to 5 do {this addItemToVest "ADFU_30Rnd_556x45_B";};
this addItemToVest "9Rnd_45ACP_Mag";
for "_i" from 1 to 2 do {this addItemToVest "HandGrenade";};
for "_i" from 1 to 2 do {this addItemToVest "SmokeShell";};
this addBackpack "ADFU_Kitbag_AMC";
this addItemToBackpack "ACE_bloodIV_500";
this addHeadgear "ADFU_H_Airframe_Cover_04_AMC";

comment "Add weapons";
this addWeapon "ADFU_SteyrEF88";
this addPrimaryWeaponItem "SMA_ELCAN_SPECTER";
this addWeapon "ADFU_launch_M72";
this addWeapon "ADFU_hpII";
this addWeapon "ACE_Vector";

comment "Add items";
this linkItem "ItemMap";
this linkItem "ItemCompass";
this linkItem "ItemWatch";
this linkItem "ItemAndroid";

comment "Set identity";
this setFace "GreekHead_A3_06";
this setSpeaker "male05eng";

Sunray Minor

comment "Remove existing items";
removeAllWeapons this;
removeAllItems this;
removeAllAssignedItems this;
removeUniform this;
removeVest this;
removeBackpack this;
removeHeadgear this;
removeGoggles this;

comment "Add containers";
this forceAddUniform "ADFU_G3_AMC";
for "_i" from 1 to 5 do {this addItemToUniform "ACE_elasticBandage";};
for "_i" from 1 to 2 do {this addItemToUniform "ACE_morphine";};
for "_i" from 1 to 2 do {this addItemToUniform "ACE_tourniquet";};
this addItemToUniform "ItemcTabHCam";
this addItemToUniform "ACE_MapTools";
this addItemToUniform "ACE_microDAGR";
this addItemToUniform "9Rnd_45ACP_Mag";
this addVest "ADFU_V_TBAS_TeamLeader_Belt_AMC";
this addItemToVest "ACRE_PRC152";
this addItemToVest "ACRE_PRC343";
for "_i" from 1 to 5 do {this addItemToVest "ADFU_30Rnd_556x45_B";};
this addItemToVest "9Rnd_45ACP_Mag";
for "_i" from 1 to 2 do {this addItemToVest "HandGrenade";};
for "_i" from 1 to 2 do {this addItemToVest "SmokeShell";};
this addBackpack "ADFU_Kitbag_AMC";
this addItemToBackpack "ACE_bloodIV_500";
this addHeadgear "ADFU_H_Airframe_Cover_04_AMC";

comment "Add weapons";
this addWeapon "ADFU_SteyrEF88";
this addPrimaryWeaponItem "SMA_ELCAN_SPECTER";
this addWeapon "ADFU_launch_M72";
this addWeapon "ADFU_hpII";
this addWeapon "ACE_Vector";

comment "Add items";
this linkItem "ItemMap";
this linkItem "ItemCompass";
this linkItem "ItemWatch";
this linkItem "ItemRadio";
this linkItem "ItemGPS";

comment "Set identity";
this setFace "AfricanHead_01";
this setSpeaker "male01eng";

LSW

comment "Remove existing items";
removeAllWeapons this;
removeAllItems this;
removeAllAssignedItems this;
removeUniform this;
removeVest this;
removeBackpack this;
removeHeadgear this;
removeGoggles this;

comment "Add containers";
this forceAddUniform "ADFU_G3_AMC";
for "_i" from 1 to 5 do {this addItemToUniform "ACE_elasticBandage";};
for "_i" from 1 to 2 do {this addItemToUniform "ACE_morphine";};
for "_i" from 1 to 2 do {this addItemToUniform "ACE_tourniquet";};
this addItemToUniform "ItemcTabHCam";
this addVest "ADFU_V_TBAS_Hgunner_Belt_AMC";
this addItemToVest "ACRE_PRC343";
for "_i" from 1 to 2 do {this addItemToVest "9Rnd_45ACP_Mag";};
for "_i" from 1 to 2 do {this addItemToVest "HandGrenade";};
for "_i" from 1 to 2 do {this addItemToVest "SmokeShell";};
for "_i" from 1 to 2 do {this addItemToVest "rhs_200rnd_556x45_M_SAW";};
this addBackpack "ADFU_Carryall_AMC";
this addItemToBackpack "ACE_bloodIV_500";
this addHeadgear "ADFU_H_Airframe_Cover_04_AMC";

comment "Add weapons";
this addWeapon "rhs_weap_m249_pip";
this addPrimaryWeaponItem "SMA_ELCAN_SPECTER_GREEN";
this addWeapon "ADFU_hpII";
this addWeapon "Binocular";

comment "Add items";
this linkItem "ItemMap";
this linkItem "ItemCompass";
this linkItem "ItemWatch";
this linkItem "ItemRadio";
this linkItem "ItemGPS";

comment "Set identity";
this setFace "WhiteHead_07";
this setSpeaker "male05eng";

Grenadier

comment "Remove existing items";
removeAllWeapons this;
removeAllItems this;
removeAllAssignedItems this;
removeUniform this;
removeVest this;
removeBackpack this;
removeHeadgear this;
removeGoggles this;

comment "Add containers";
this forceAddUniform "ADFU_G3_AMC";
for "_i" from 1 to 5 do {this addItemToUniform "ACE_elasticBandage";};
for "_i" from 1 to 2 do {this addItemToUniform "ACE_morphine";};
for "_i" from 1 to 2 do {this addItemToUniform "ACE_tourniquet";};
this addItemToUniform "ItemcTabHCam";
this addItemToUniform "9Rnd_45ACP_Mag";
this addVest "ADFU_V_TBAS_Grenadier_Belt_AMC";
this addItemToVest "ACRE_PRC343";
this addItemToVest "ACE_Clacker";
for "_i" from 1 to 5 do {this addItemToVest "ADFU_30Rnd_556x45_B";};
this addItemToVest "9Rnd_45ACP_Mag";
for "_i" from 1 to 2 do {this addItemToVest "SmokeShell";};
for "_i" from 1 to 2 do {this addItemToVest "HandGrenade";};
this addBackpack "ADFU_Kitbag_AMC";
this addItemToBackpack "ACE_bloodIV_500";
for "_i" from 1 to 39 do {this addItemToBackpack "1Rnd_HE_Grenade_shell";};
for "_i" from 1 to 5 do {this addItemToBackpack "1Rnd_Smoke_Grenade_shell";};
this addHeadgear "ADFU_H_Airframe_Cover_04_AMC";

comment "Add weapons";
this addWeapon "ADFU_SteyrEF88_GL";
this addPrimaryWeaponItem "SMA_ELCAN_SPECTER";
this addWeapon "ADFU_launch_M72";
this addWeapon "ADFU_hpII";
this addWeapon "Binocular";

comment "Add items";
this linkItem "ItemMap";
this linkItem "ItemCompass";
this linkItem "ItemWatch";
this linkItem "ItemRadio";
this linkItem "ItemGPS";

comment "Set identity";
this setFace "WhiteHead_04";
this setSpeaker "male06eng";

CFA

comment "Remove existing items";
removeAllWeapons this;
removeAllItems this;
removeAllAssignedItems this;
removeUniform this;
removeVest this;
removeBackpack this;
removeHeadgear this;
removeGoggles this;

comment "Add containers";
this forceAddUniform "ADFU_G3_AMC";
this addItemToUniform "ItemcTabHCam";
this addItemToUniform "9Rnd_45ACP_Mag";
this addVest "ADFU_V_TBAS_Medic_Belt_AMC";
this addItemToVest "ACRE_PRC343";
for "_i" from 1 to 5 do {this addItemToVest "ADFU_30Rnd_556x45_B";};
for "_i" from 1 to 2 do {this addItemToVest "HandGrenade";};
for "_i" from 1 to 2 do {this addItemToVest "SmokeShell";};
this addItemToVest "9Rnd_45ACP_Mag";
this addBackpack "ADFU_Kitbag_AMC";
for "_i" from 1 to 40 do {this addItemToBackpack "ACE_elasticBandage";};
for "_i" from 1 to 10 do {this addItemToBackpack "ACE_bloodIV_500";};
for "_i" from 1 to 10 do {this addItemToBackpack "ACE_epinephrine";};
for "_i" from 1 to 20 do {this addItemToBackpack "ACE_morphine";};
for "_i" from 1 to 12 do {this addItemToBackpack "ACE_tourniquet";};
this addHeadgear "ADFU_H_Airframe_Cover_04_AMC";

comment "Add weapons";
this addWeapon "ADFU_SteyrEF88";
this addPrimaryWeaponItem "SMA_ELCAN_SPECTER";
this addWeapon "ADFU_launch_M72";
this addWeapon "ADFU_hpII";
this addWeapon "Binocular";

comment "Add items";
this linkItem "ItemMap";
this linkItem "ItemCompass";
this linkItem "ItemWatch";
this linkItem "ItemGPS";

comment "Set identity";
this setFace "WhiteHead_13";
this setSpeaker "male05eng";

Marksman/Sig

comment "Remove existing items";
removeAllWeapons this;
removeAllItems this;
removeAllAssignedItems this;
removeUniform this;
removeVest this;
removeBackpack this;
removeHeadgear this;
removeGoggles this;

comment "Add containers";
this forceAddUniform "ADFU_G3_AMC";
for "_i" from 1 to 10 do {this addItemToUniform "ACE_elasticBandage";};
for "_i" from 1 to 2 do {this addItemToUniform "ACE_epinephrine";};
for "_i" from 1 to 4 do {this addItemToUniform "ACE_morphine";};
for "_i" from 1 to 4 do {this addItemToUniform "ACE_tourniquet";};
this addItemToUniform "ItemcTabHCam";
this addItemToUniform "9Rnd_45ACP_Mag";
this addVest "ADFU_V_TBAS_Marksman_Belt_AMC";
this addItemToVest "ACRE_PRC343";
this addItemToVest "ACE_RangeCard";
for "_i" from 1 to 6 do {this addItemToVest "ACE_20Rnd_762x51_Mk319_Mod_0_Mag";};
this addItemToVest "9Rnd_45ACP_Mag";
for "_i" from 1 to 2 do {this addItemToVest "HandGrenade";};
for "_i" from 1 to 2 do {this addItemToVest "SmokeShell";};
this addBackpack "TFAR_rt1523g_amc";
this addItemToBackpack "ACRE_PRC117F";
this addItemToBackpack "ACE_bloodIV_500";
this addHeadgear "ADFU_H_Airframe_Cover_04_AMC";

comment "Add weapons";
this addWeapon "ADFU_HK417";
this addPrimaryWeaponItem "optic_DMS";
this addPrimaryWeaponItem "bipod_01_F_blk";
this addWeapon "ADFU_launch_M72";
this addWeapon "ADFU_hpII";
this addWeapon "ACE_Vector";

comment "Add items";
this linkItem "ItemMap";
this linkItem "ItemCompass";
this linkItem "ItemWatch";
this linkItem "ItemRadio";
this linkItem "ItemGPS";

comment "Set identity";
this setFace "WhiteHead_16";
this setSpeaker "male11eng";